Carbon City Zero is a collaborative climate action game in which players develop a sustainable city by greening transport, transforming industries, getting citizens on board and showing world leaders how it's done.
Each player starts with an identical deck, buying additional cards from a shared marketplace to create a more sustainable city. Balancing the need to generate income with reducing carbon, you can follow numerous paths to victory, but collaboration is key. You'll need to bring together governments, industries and the public. And if you can't bring carbon levels to zero before it's too late, everybody loses. The stakes couldn't be higher.
Developed by climate science academics at Manchester Metropolitan University and The University of Western Australia in partnership with a specialist game designer and Possible, a climate action organization.
Royalties will go towards climate action projects to help create a greener world.
Details:
Rami Niemi uses his trademark style to create belligerent, boundary-pushing work that blows raspberries in the face of stale content. He has worked with high-profile clients, including Nike, Google and The New York Times, and is happiest drawing scenes with many characters, clothes, guitars, haircuts and beer cans.
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